Bending Grounds Sub-Bending Tier List
Plant, Blood, and the other sub-kits ranked as playstyle swaps — drop rates are not published.
Sub-bending is how a Nation stops being “just Fire” or “just Water.” This page is a community BETA ranking of Plant, Blood, Sand, Lightning, Sun Warrior, Mist, and Spiritual Projection. It is not an official CSL Studios drop table. We do not list unpublished percentages. Read it after the element tier list and the Tier List hub. Base kit first, rare label second. Pair each sub with its player page: Blood with Water, Sand with Earth, Lightning or Sun Warrior with Fire, Projection with Air. A rare name on the wrong body is still a B-tier round in an 18-player public-beta lobby, so learn the base string before you spend the bank.
Access matters as much as power. Blood is gated by the Hama quest, not by a spin you brute-force in one sitting. Plant is recent enough that WeGotPlant pays 6 Current Slot Spins. Spiritual Projection does not need geyser damage if it scouts an 18-player courtyard. Letters will move after Air / Plant and other beta notes. Plan the bank with spins and the spin planner. Redeem codes on the current slot with how to redeem before you touch the button.
Plant — new, save the bank
WeGotPlant is a signal that Plant is new in the public beta, not a guarantee that Plant is S. Save spins around Plant drops if you already like Earth’s zone game or Water’s structure game. Do not empty a 6-spin code into a panic reroll because a thumbnail looked leafy. Until odds are published, treat Plant as a patch-day experiment. The Air / Plant page is the patch companion.
Blood — Hama-gated, high ceiling
Blood is gated by Hama: draw water from grass, finish the quest, earn the path. High reward, high skill. It does not auto-win against an Earth wall or a Flame Kick. If you cannot land the base water combo string, Blood will not save the slot. Rank it as a quested ceiling, not a spin trophy. The Water page, Hama, and the dedicated Blood bending guide are required reading.
Sand — Earth zone
Sand turns “I have a wall” into “this courtyard is mine.” It is a good zone tool in 18-player chaos because people path the same lanes. It does not replace the wall habit that makes Earth A-tier on the element list. Chase through your own sand and eat Flame Kick, and that is a player problem. How to place it lives on the Sand bending guide and the arena map.
Lightning and Sun Warrior — Fire burst
The Fire burst pair cashes a mid-range turn faster than another Blast. They do not delete the four Blast rules: other fire can deflect, earth walls block, 15% burn can apply, dash clears burn. A Lightning player who never Flame Kicks ice is still A-tier Fire with a louder finish. Learn kick and burn on the Fire page first, then the dedicated Lightning Bending guide for the master-rank chase. We will not invent one-shot numbers from clips.
Mist — Water utility
Mist is Water update utility: vision, disengage, messy courtyard control — not a second geyser. It is best when you already convert punches. If you cannot rotate the camera for Aqua Burst, Mist will not aim it. The dedicated Mist bending guide is the search page; this list only ranks the job. Watch updates when Water notes ship.
Spiritual Projection — mobility, not DPS
A scout and a reposition, not a raw damage engine. Other players can see the spirit. If they hit it, the connection drops and you snap back. A bored Fire with Blast will shoot the ghost. Use Projection to look over a wall, not to stand still. It does not make Funnel unblockable. Air and Chi Blockers cover movement that actually dodges hits.
Do not treat a sub letter as permission to skip controls or how to play. Do not run scripts to force a drop — read script safety if you were about to. Confirm rumours on Discord and socials.
Plant is the loudest new name because WeGotPlant exists, not because drop rates are published. Bank spins, finish Hama if you want Blood, and treat Lightning, Sand, Mist, and Spiritual Projection as playstyle swaps rather than guaranteed win buttons. Unconfirmed odds belong in Discord rumours, not in your slot plan.
Frequently Asked Questions
Quick answers to the most common questions.
What are the drop rates for Plant or Blood?
Unconfirmed. This wiki will not invent percentages. Save spins around Plant, and treat Blood as Hama quest gated until CSL Studios posts numbers.
Should I spend WeGotPlant immediately?
Redeem the code so the 6 Current Slot Spins sit on the slot, then plan with the spin planner. Spending them in a panic is how you miss the Plant window.
Is Blood better than base Water?
Blood is a high-skill ceiling on a kit that is already S. If you cannot run the water combo string, finish that first. Hama is the gate, not a spin.
Does Spiritual Projection deal more damage than Funnel?
Treat Projection as mobility and scouting, not raw DPS. Funnel still ragdolls — and is still blockable. See Air for the actual combat kit.
Where do base elements rank?
On the element tier list and the Tier List hub. Pick Water, Fire, Earth, Air, or Chi Blockers before you obsess over a sub name.